![]() Mass for certain ships corrected so they do not lag behind in convoy Hitpoints reduced so that most ships sink with between 1-3 torpedo hits Tankers will have engine rooms and fuel bunkers in the correct position ************************************************** **Īn announcement: after a long hiatus I have started work on the Merchant Fleet Mod v3.3.īefore you get too excited, this mod is intended as an interim is my attempt to correct the most glaring defects from the Merchant Fleet Mod 3.2:
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